[Arknights] Ending a Grand Overture | GO-8 (ONE Operator, No Limited)
I have finally found the answer for 1 Op and the way to break the wall that is the barrier from Equipment/Gear. The only threat in this stage is the "Goggles" Gang enemy. They can hurt Ascalon AND steal a Gear from her. A little bit of good RNG is needed for this particular stage, but it is more bearable than the other stages.
Auto runs should be fine. Though I have been done 6 manual GO-8 runs to see how horrible or unlucky a run could be. Four of the runs were successful without any hitch. In one run, the "Goggles" Gang Thieves managed to reduce Ascalon's HP to one-fifth left, but she didn't die and no leaks. And I had one instance where a Mercenary stole a Protective Vest from the "Goggles" enemy right when he was almost out of Ascalon's range, resulted in him not doing dying, and proceeded to leak.
0:00 Stage, and Operator(s)'s skills & modules
0:20 Run starts
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[Arknights] Ending a Grand Overture
GO-7 (2 Operators, No Limited): • [Arknights] Ending a Grand Overture |...
GO-7 (ONE Operator, No Limited): • [Arknights] Ending a Grand Overture |...
GO-9 (Trimmed Medal, 3 Operators, No Limited): • [Arknights] Ending a Grand Overture |...
GO-EX-1 Challenge Mode (2 Operators, No Limited): • [Arknights] Ending a Grand Overture |...
GO-EX-2 Challenge Mode (2 Operators, No Limited): • [Arknights] Ending a Grand Overture |...
GO-EX-3 Challenge Mode (2 Operators, No Limited): • [Arknights] Ending a Grand Overture |...
GO-EX-4 Challenge Mode (2 Operators, No Limited): • [Arknights] Ending a Grand Overture |...
GO-EX-5 Challenge Mode (2 Operators, No Limited): • [Arknights] Ending a Grand Overture |...
GO-EX-6 Challenge Mode (2 Operators, No Limited): • [Arknights] Ending a Grand Overture |...
[Arknights] Annihilation
Annihilation 23 | Mountain-Ringed Border Town (7 Operators, No Limited): • [Arknights] Annihilation 23 | Mountai...
Annihilation 24 | New Hotel Avenue (4 Operators, No Limited): • [Arknights] Annihilation 24 | New Hot...
Annihilation 25 | 'Eccentricity' Laboratory (5 Operators, No Limited): • [Arknights] Annihilation 25 | 'Eccent...
Annihilation 26 | Burning District (4 Operators, No Limited): • [Arknights] Annihilation 26 | Burning...
Annihilation 27 | Icebound Valley (5 Operators, No Limited): • [Arknights] Annihilation 27 | Iceboun...
[Arknights] Chapter 14: Absolved Will Be the Seekers
14-12 Adverse (2 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
14-14 Adverse (1 Operator, No Limited): • [Arknights] Chapter 14: Absolved Will...
14-15 Adverse (2 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
14-16 Adverse (2 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
14-17 Adverse (4 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
14-18 Adverse (3 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
14-19 Adverse (2 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
14-20 Adverse (3 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
14-21 Adverse (3 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
H14-1 Extreme Mode (3 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
H14-2 Extreme Mode (5 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
H14-3 Extreme Mode (6 Operators, No Limited): • [Arknights] Chapter 14: Absolved Will...
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Ending a Grand Overture, GO-8, 1 Operator Clear, 1 Op Clear, One Operator, One Op, No Limited, Solo
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