ArmA Resistance: Trap 2/2

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Published on ● Video Link: https://www.youtube.com/watch?v=oZkdAr4CF-U



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When everything is set, call disguising tanks (use code 0-0-1) to enter into the town. When they're about to reach the town, call Tiger team (another allies armored team, use code 0-0-2) to make a move. After the disguising team reach enter into the town, move your tanks forward and start the attack. If you do these steps in the good timing, all the tanks here will start attacking enemy base at the same time.

We will use the same strategy from previous mission. You'll stay outside and report enemy positions to your team. While doing this, try to get rid of the ones who stand at machine gun posts and RPG soldiers as many as you can and slowly proceed to the town. A few moments after you start attack. There will be enemy reinforcement (T80, T72, BMP and a few enemy infantries) coming from the north of the town. Watch out for them.

This video is created using games from Bohemia Interactive.
See www.bistudio.com for more information.







Tags:
ArmA
Operation
Flashpoint
OFP
Resistance
walkthrough
Veteran
Bohemia
Interactives
Trap



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