Armored Core is Always Changing | New AC6 Gameplay Details to Work and Fall Asleep To
00:00 Intro
00:07 TLDR my start with Armored Core
01:34 FCS and Lock On
03:21 HUD
05:04 Parts Stat Details
06:31 Leg
07:19 Boosters
07:38 EN weapons
07:57 Lost my voice + damage types
08:25 Stagger damage
08:34 Tuning and Expansion Slots + Arena
10:15 environments and levels
11:20 Enemies and bosses
13:56 final thoughts, summary
I felt like talking about Armored Core 6 again. Finally, there's enough news to make a full length video on. I didn't go as hard on the edit with this as I want to with the channel, so expect the next video to crank it up.
Fires of Rubicon is right over the horizon and we finally got a pile of raw gameplay with the heads-up display and detailed part stats. Unbroken combat between an AC and bosses, MT's, other AC's and more - I couldn't not talk about it.
I wanted to touch on basically everything I care about so far, without going into so much depth that the video ends up being 3 hours long. Feel free to ask in the comments if you want my opinion on something or a fact checked.
Armored Core Streams:
twitch.tv/derkdonk m/th 4pm CST
Music by Human Centerpiece
https://humancenterpiece1.bandcamp.com/
cheers.
Armored Core 6: Fires of Rubicon's release date is August 25th, 2023. Vacation day is already lined up for the 24 hour stream.
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