Art of Fighting
Art of Fighting was developed by SNK and released in arcades in 1992. It was later ported to various home consoles and computer systems.
The game features a roster of characters with unique fighting styles, including the protagonist Ryo Sakazaki and his rival Robert Garcia. The game also introduced the use of "desperation moves", powerful special attacks that can only be used when the player's health is low.
Art of Fighting was one of the first fighting games to feature story-driven cutscenes between matches. The game's plot follows Ryo and Robert as they attempt to rescue Ryo's sister Yuri from a powerful crime boss.
The game's visuals and animations were praised for their realism and attention to detail, with characters exhibiting sweat, bruises, and other signs of wear and tear as matches progressed.
Art of Fighting spawned two sequels, Art of Fighting 2 and Art of Fighting 3, as well as numerous spin-offs and crossovers with other SNK fighting game franchises like King of Fighters. It remains a beloved classic of the fighting game genre.
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