Assassin's Creed II Playthrough Part 12 - Completing Sequence 12, 13 & 14
Assassin's Creed II Playthrough Part 12 - Completing Sequence 12, 13 & 14
Playing on Xbox Series X. 1080p 60fps.
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Assassin's Creed II begins immediately after the events of the first game in 2012; Desmond Miles is still trapped by Abstergo Industries (the modern-day face of the Knights Templar) after being forced to use the Animus device to revisit genetic memories of the Assassin Altaïr Ibn-La'Ahad, and has discovered prophetic warnings from Subject 16 (a previous captive) describing the end of the world. He is soon rescued by Lucy Stillman, a mole for the Assassins within Abstergo, who takes him to meet two other Assassins, historian Shaun Hastings and computer expert Rebecca Crane. They request that Desmond use their version of the Animus, dubbed the Animus 2.0, to relive memories of another Assassin, Ezio Auditore da Firenze, to train Desmond in the ways of the Assassins through the "Bleeding Effect" of the Animus.
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