Assassin's Creed Mirage: search of truth - part 13

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Assassin's Creed Mirage: search of truth - part 13

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Gameplay
Assassin's Creed Mirage is an action-adventure stealth game intended to be reminiscent of older Assassin's Creed titles, being more linear and story-focused and reducing the number of role-playing elements present in recent installments of the series. Parkour, close-quarter combat, and stealth are core elements of the gameplay. For assassination missions, Mirage adopts the "Black Box" design previously seen in Assassin's Creed Unity and Assassin's Creed Syndicate, where players have to explore the environment to find different ways to reach and eliminate their targets.
The game is set principally in the city of Baghdad, which is divided into four districts including the Round City, Karkh, Abassiyah with its House of Wisdom, and Harbiyah,but also features Alamut, the fortress headquarters of the Hidden Ones. Baghdad is much smaller than the worlds of recent Assassin's Creed titles, being closer in size to Unity's and Revelations' depictions of Paris and Constantinople, respectively.
imilarly to previous Assassin protagonists, the main character, Basim, has a large arsenal of weapons and tools at his disposal, including the signature Assassin Hidden Blade, smoke bombs, throwing knives, and poison darts. Both weapons and tools can be upgraded through a skill tree which allows different effects to be applied to them.Basim also has access to both Eagle Vision and an avian companion named Enkidu (after the character from the Epic of Gilgamesh), an eastern imperial eagle that can be used to scout nearby areasUnlike previous Assassin's Creed games which featured avian companions, enemy archers can detect and shoot at Enkidu
Mirage introduces a new ability called "Assassin Focus," which allows the player to eliminate multiple enemies simultaneously and is recharged by performing stealth assassinations. When the ability is activated, time stops and the player can mark up to five enemies who will then be automatically killed by Basim in quick succession. Another new feature are various poles located around Baghdad, which can be used to cross wide gaps.Furthermore, moving and running animations have been refined to improve mobility and fluidity, with the development team taking inspiration from "samurai, ninja, and even Jedi to a certain point."
Plot
In the age of the Abbasid Caliphate, Basim Ibn Ishaq is a young street thief living in the city of Anbar with his friend Nehal. For all of his life, Basim has been haunted by visions of a monstrous jinni, which Nehal had been helping him cope with. While just a simple thief, Basim has greater aspirations and attempts to join the Hidden Ones, but is flatly rejected by the senior Hidden One stationed in Anbar, Roshan. In an effort to prove himself, Basim sneaks into the Caliph's palace to steal a chest that both the Hidden Ones and the Order of the Ancients are seeking. He manages to open the chest to find a disk-like artifact, which activates upon his touch and gives him a brief vision before being interrupted by the Caliph. Nehal kills the Caliph to save Basim and they both flee the palace. The palace guards then begin slaughtering all of the known thieves in Anbar, many of which were Basim's friends, and he blames Nehal before parting ways. Now on the run, Basim manages to escape the city with Roshan's help, and she takes him to the Hidden Ones' mountain fortress at Alamut.
Over the next few years, Basim trains under Roshan and is eventually initiated into the Hidden Ones. Mentor Rayhan then learns of the Order's rapidly expanding influence in Baghdad, and decides to send a contingent of Hidden Ones to the city to investigate, led by Basim and Roshan. Upon arriving in Baghdad, Basim learns that five members of the Order have infiltrated the Caliphate's highest levels of power, and are exploiting it in order to excavate or rebuild ancient First One artifacts. He proceeds to hunt down four of the Order members, assassinating them and foiling their respective plots. Meanwhile, Basim reunites with Nehal, who encourages him to investigate the artifacts the Order is looking for and their origin, as she is convinced she and Basim are linked to them somehow. Basim then corners the last remaining Order member and leader, Qahiba, who claims that the answers he seeks lie in a First One temple underneath Alamut. Roshan then assassinates Qahiba before she can reveal anything more, and warns Basim not to investigate any further







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