Assassins Creed Revelations Sequence 8 Pt.3 100% Sync Last Mission and Ending Scene
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Game: Assassin's Creed Revelations
Console: Xbox 360
Genre: Action/Adventure
Gamer: Swampfox29
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When a man has won all of his battles and defeated all of his enemies; what is left for him to achieve?
Ezio Auditore must leave his life behind in search of answers, in search of the truth. In Assassin's Creed® Revelations, "master assassin Ezio Auditore" walks in the footsteps of the legendary mentor "Altaïr", on a journey of discovery and revelation. It is a perilous path — one that will take Ezio to "Constantinople", the "heart of the Ottoman Empire", where a growing "army of Templars" threatens to destabilize the region.
The game continues "Desmond's story" in the present day, following the events of "Brotherhood", where he is trapped in the "Animus 2.0", in a comatose state, in which he has found a safe mode known as "the Black Room". Here, Desmond must find a "synch nexus", a key memory that links him with Altaïr and Ezio, to reintegrate his splintered subconscious and awaken from his coma. While in game, Ezio meets a variety of historical characters, including: "Manuel Palaiologos", an heir to the now-lost "Byzantine Empire"; "Byzantine Templars" lurking in the shadows of Constantinople; and "Prince Suleiman", a man who will one day become one of the Ottoman Empire's greatest Sultans; and his uncle, "Prince Ahmet".
Key Game Features:
Fight as both Ezio and Altair to discover the truth behind "the Creed". Walk in the footsteps of these master Assassins to uncover the secrets behind their Order and the destiny that unites them.
Navigate your environment faster and more fluidly than ever with the new "hookblade". This vicious new weapon allows you to perform "aerial assassinations" more easily, and to chain together your attacks across multiple foes, flowing effortlessly from kill to kill.
Experience new levels of "gameplay customization" with "advanced bomb crafting". Using components found throughout the vast world of Assassin's Creed Revelations, you'll be able to create "hundreds of different bombs" to serve a multitude of functions, perfectly tailoring each to suit your "gameplay style".
Extra Tags:
"Assassin's"
"Assassins Creed Revelations Gameplay"
"Assassin's Creed Revelations Gameplay"
"Assassins Creed Revelations Let's Play"
"Assassin's Creed Revelations Let's Play"
"Revelations Playthrough"
"Revelations Gameplay"
"Revelations Let's Play"
"Assassins Creed Playthrough"
"Assassins Creed Gameplay"
"Assassins Creed Let's Play"
"Peice of Eden"
"Sequence 1"
"Sequence 2"
"Sequence 3"
"Sequence 4"
"Sequence 5"
"Sequence 6"
"Sequence 7"
"Sequence 8"
"Sequence 9"
"Sequence 10"
"Memory 1"
"Memory 2"
"Memory 3"
"Memory 4"
"Memory 5"
"Memory 6"
"Memory 7"
"Memory 8"
"Memory 9"
"Memory 10"
"Apple of Eden"
"Precursor Race"
"Pre-cursor Race"
"Minerva"
"Abstergo"
"Abstergo Entertainment"
"Shaun Hastings"
"Rebecca Crane"
"Lucy"
"Templar"
"Templar Order"
"Pre-Purchase"
"Pre-order"
"Xbox"
"Playstation"
"PS3"
"Ps4"
"PC"
"Steam"
"Stealth"
"Action/Adventure"
"Firenze"