(Audio) Podcast Ep. 74 - Interview - Justin Larrabee of Just In Time Inc.
In today's episode, we interview Justin Larrabee of Just In Time Incorporated. This has personally been one of our favorite games to play over the last couple of weeks and we are excited to have him on the show. Here are the highlights from our conversation:
02:15 - Introduction of Justin and Second Wind Interactive
04:45 - How the idea for Just In Time came about
09:15 - Exploring new genres in VR and what Justin and Ryan's approach to development
14:30 - Story behind the tutorial and the bullet catching/throwing mechanics
21:05 - The thought process of keeping most of the content available right away
29:15 - Experiences demo-ing the game at Denver Comic Con
34:35 - The immersion breaking factor of non-interactive items
41:30 - Min specs the game can run on and why the team opted for the design
48:20 - Some ideas for what will be added to the game moving forward
55:50 - Tips for developers just starting out
01:04:45 - Giveaway Extravaganza (link below)
Steam - http://store.steampowered.com/app/592030/Just_In_Time_Incorporated/
Launch Giveaway - https://www.justintimegame.com/giveaway
Twitter - @JustInTimeVR
Steam Gift Card Giveaway Instructions:
- Leave a review on iTunes and send a screenshot to contact@everythingvive.com
- We will randomly draw a name at the beginning of every month and winner will receive a $20 Steam gift card.
Hope you enjoy and thanks for listening!