Battlefield 4 Gameplay in Surround/Eyefinity/~4k
Now you can see me die over and over again in the newest installment of the "Die, Die, Die and way too much Lens Flare Simulation" by DiCE named Battlefield 4. Played the Map for the first time, everybody else already had one week to add ALL 4xZoom optics and all the other bazillion addons to their guns. Yeah, this game is far from being a simulation (except lens flare, if you got cameras in your head instead of eyes, this is the way your world looks like) and it has a ton of frustrating moments.
The game-chat is so full of bad language, it could have been removed entirely.
At least in a closed environment I could imagine that this game might be fun, maybe. Of course BF4 is again bound to "Origin", EA´s weak answer to STEAM, thankfully not to Uplay, the even weaker answer to STEAM kown by mankind today.
In case you´ve missed Novalogics Joint Operations 2004 and every Bohemia Interactive Title (Operation Flashpoint/Armed Assaul Series) you could say that BF4-Maps are large, at least the Marketing-Guys from EA and every single Reviewer in the Web says that so it hast too be right. No objective is more than 150m aways and for those really epic journeys it´s really helpfull that chopper from cold off to takeoff needs only one second but it will take longer to get into a chopper because you get teamkilled when coming closer as one of your fellows thinks he´s better pilot.
There´s one more critical thing to keep in mind in BF4: Just one person per vehicle! This is not about Teamplay. Teamplay only happens by accident.
Yeah, this game is pissing me off as it seems only "world´s dumbest" are playing it and there are so damn many of them.
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At present, Cat Toaster has 420 views spread across 4 videos for Battlefield 4, and about an hours worth of Battlefield 4 videos were uploaded to his channel. This is less than 0.68% of the total video content that Cat Toaster has uploaded to YouTube.