BB Burnout - Death Stranding pt.6 (2023-02-19)

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Death Stranding
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Duration: 59:55
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Spent quite a lot of time wandering forth in timefall and I was starting to feel like I was trapped by BTs. I guess BB felt the same way - they ended up shutting down with Autotoxemia. Without that, next timefall is essentially hard mode. Sam can _somewhat_ sense BTs, but apparently not super well.

I at least find out that standing still in water can refill your stamina bar. That makes wading through wider rivers a lot safer. Though I did wander whether there'd be deep enough water at some point to fall in.

The timing (get it?) and placement of timefall makes me wonder how much of it is scripted and how much of it is just dynamic weather. It sure was convenient when dealing with a MULE camp to grab some rare metals.

I get a moment to take a break and treat/fix BB at the Distribution Center West of Capital Knot City. It turns out that the incubator/slot thing reconnects BB to its "stillmother" - a being that facilitates the connection between the BB and the world of the dead. So I wonder if something is going on like BB's mother died while giving birth or died BEFORE giving birth.

Deadman continues to push the idea the BBs are tools / Sam's BB should be retired, but neither Sam nor I believe that for a second.

Amelie (her chiralgram?) appears to Sam again and reminds him of the mission, discussing humanity's need to be connected.

While I haven't quite figured out what DOOMs is, apparently everyone in Bridges has it. Sam just happens to be unique in that he's also a Repatriate. Hopefully stuff like that gets at least a roundabout answer later in the game.

Death Stranding is available on PC and Playstation: https://505games.com/games/death-stranding-directors-cut

Thanks to @Malastrome for editing this from my vods:
https://twitter.com/Malastrome

Channel art by @CarsonDrewIt:
https://carson-drew-it.com

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