Big Devs Shouldn't Need To "Test The Waters"

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Published on ● Video Link: https://www.youtube.com/watch?v=SVXMd4vg17k



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When certain IPs don't hit on their last release, or certain genres aren't as big as they used to be; even in these scenarios, I fail to see why big developers need to "test the waters" by releasing a smaller game or a re-release in order to gage interest after a long hiatus. Sometimes, it's more about keeping the IP relative in other ways, then dropping the right game at the right time. Please stay a little while and listen.
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