[Blue Archive] What is Material Fusion?
New feature has been added into Global server, the "Material fusion". This feature allows you to create "Random" or "Selective" items by using Material
The production required "Fusion stone" & "Credits" depends on rarity, "Fusion stone" wasn't yet obtainable but will implemented to be added into the shop
Tldr : Use unwanted Artifact or furniture to make something what you've looking for. That's it "Material Fusion"...
[Random]
"Random" items will always required 1 material on any rarity to create single "Random" Box that can gives you random material. Following items that can be created :
- "Random" Skill Disc (Any rarities)
- "Random" Skill books (Any rarities)
- "Random" Artifact (Any rarities)
- 2 type of "Random" Furniture (Basic & Themed)
[Selective]
"Selective" box need atleast 2 material (Double for Furniture) on any rarity to create single "Selective" box that let you decide which item you want to get. Following items that can be created :
- "Selective" Skill Disc (Any rarities)
- "Selective" Skill books (Any rarities)
- "Selective" Artifact (Any rarities)
- 2 type of "Selective" Furniture (Basic & Themed)
[Furniture]
There 2 type of furniture you can create on this feature, Themed & Non-themed (Normal) furniture
• Non-themed (Normal) furniture is always provide you the lowest furniture rarity in the game, but required less furniture as Material
• Themed furniture can gives you furniture with variant theme set that are available in the game, this action required some furniture more than the Non-themed one. There's a lot theme variant of furniture in the game :
- Momo & friend
- Jelly game arcade
- Valentine
- Summer
- Halloween
- New year
Furthermore, you can also create "Random" & "Selective" as well...
[Random furniture]
Gives you random furniture depends on Theme that have been selected. This "Random" furniture require another furniture to create at least 1 as follows :
• Non-themed (Normal) furniture, to create 1 of this furniture required as follows (Percentage bar is filled for each furniture of that rarity) :
- White x5 (20%)
- Blue x2.5 (40%)
- Yellow x1.6 (60%)
- Purple x1.25 (80%)
Furniture rarities you can get from this :
- Basic (White) = Yes
- Intermediate (Blue) = No
- Advance (Yellow) = No
- Superior (Purple) = No
• Themed furniture, to create 1 of this furniture required as follows (Percentage bar is filled for each furniture of that rarity) :
- White x20 (5%)
- Blue x10 (10%)
- Yellow x6.6 (15%)
- Purple x5 (20%)
Furniture rarities you can get from this :
- Basic (White) = No
- Intermediate (Blue) = Yes
- Advance (Yellow) = Yes
- Superior (Purple) = Yes
[Selective furniture]
This type of box can provide you a choices to select furniture and rarity you wanted, depends on Furniture type and as well the cost are doubled than "Random" one...
• Non-themed (Normal) furniture
Similar into random but what make it different is you are able to select. Requirements are double the random (Percentage bar is filled for each of that rarity) :
- White x10 (10%)
- Blue x5 (20%)
- Yellow x3.3 (30%)
- Purple x2.5 (40%)
Following furniture rarity you can select are :
- Basic (White)
• Themed furniture
This one also similar to "Random" Themed Furniture but instead you can select the furniture and rarity. Requirements is also doubled (Percentage bar is filled for each of that rarity) :
- White x40 (2.5%)
- Blue x20 (5%)
- Yellow x13 (7.5%)
- Purple x10 (10%)
Following furniture rarity you can select are :
- Intermediate (Blue)
- Advance (Yellow)
- Superior (Purple)
*Take a note : The "Fusion stone" requirements for "Selective" is required more than "Random"
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