Blueprint MOBA Minion/Creep AI: Lane Movement & Navmesh Debug | 03 | Live Training | Unreal Engine

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Published on ● Video Link: https://www.youtube.com/watch?v=XB_sRVqiLV4



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Duration: 1:09:50
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Announce Post: https://forums.unrealengine.com/showthread.php?115017

Ian and Alexander are back to discuss more AI! In this stream we finish off movement in the MOBA Minion AI project, then we pivot to create a useful nav mesh debugging macro. Then we talk about some of the more complex quandaries we've been seeing on the forums!




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