Build better AAA mobile games with Adaptive Performance | Unite Now 2020
Learn how to implement Samsung Adaptive Performance to better optimize device performance and in-game scenes by reducing mobile throttling. Examples include Call of Duty Mobile.
Speaker:
Benjamin Mitchell, Galaxy GameDev Engineer (Samsung)
Learn more about Adaptive Performance and integrate it in your project: https://on.unity.com/3jwCkRK
Ask your questions here: https://on.unity.com/32HzseY
Did you find this video useful? Room for improvement? Let us know: https://on.unity.com/32Hzl32
Check out the Unite Now page to be among the first to watch upcoming sessions: https://on.unity.com/2ZNA290
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Call of Duty: Mobile Statistics For Unity
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