C64 Game: Marble Springs

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Published on ● Video Link: https://www.youtube.com/watch?v=I1e5NhdUnNo



Game:
Arkanoid (1986)
Duration: 4:39
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11


Some real nice graphics and music in this somewhat unique spin on Breakout.

"Marble Springs" is not just any Arkanoid variant.
No, it also brings the action aspect into play.

On the playing field there are not various, colourful stones, but a genuine dragon scurrying through the landscape. With racket and ball you have to hunt for this dangerous opponent.
If you move the joystick up or down, you can determine the energy portion of the ball. A lot of sensitivity is required, because a strong energy charge can do great damage, but at the same time the speed of the ball increases. The primary goal is to find a balance between damage and control, because if the ball leaves the bottom of the screen, it means the loss of a life.

If the number of points ends in "400" or "800", you automatically get a wider pad. Now the energy can be increased quietly, since the probability of impact has improved significantly. The oversized pad only disappears as soon as you lose a life or reach the next level.

In order to get a ball that you thought was lost, you can press the fire button in addition to the direction of movement to accelerate the pad considerably.







Tags:
Jan B. Templin
Ringo Reuter
marble springs
c64
game
breakout
1993
jens weigel
CP Verlag/Magic Disk 64