Call of Duty: Advanced Warfare on Nvidia GeForce GTX 850M 2GB DDR3 (Asus N550JK Notebook)
Good optimized game and I had only one problem and it was horrible stuttering but i managed to fix it. So i just disabled/lowered few graphics settings. I even made a list about what graphics settings may cause freezing and stuttering.
These settings may cause stuttering:
Fullscreen (Caused mostly stuttering)
Cache Sun Shadow Maps
Cache Spot Shadow Maps
Supersampling (Completely froze my laptop!)
Shader Preload
Shader Preload During Cinematics
Settings:
Resolution: 1920x1080
Display Mode: Windowed (No Border)
VSync: Yes
Monitor Aspect Ratio: Auto
Render Resolution: Native (1920x1080)
Texture Quality: Manual
Texture Resolution: High
Normal Map Resolution: High
Specular Map Resolution: High
Anisotropic Filtering: High
Shadows: On
Shadow Map Resolution: Extra
Cache Sun Shadow Maps: Off
Cache Spot Shadow Maps: Off
Depth of Field: High Quality
Motion Blur: High Quality
Screen Space Ambient Occlusion: HBAO+
Medium Distance Ambient Occlusion: On
Subsurface Scattering: On
Depth Prepass: On
Post Process Anti-Aliasing: FXAA
Supersampling: Off
Shader Preload: Off
Shader Preload During Cinematics: Off
Bullet Impacts: On
Dynamic Light Limit: 8
FPS:
Without Recording
Min 25
Ave 47.6
Max 60+
Game Engine:
IW engine (Modified)
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Laptop Specs:
Asus N550JK-CN372H
OS: Windows 10 64-Bit
Graphics Card: NVIDIA GeForce GTX 850M 2GB DDR3 / Intel HD Graphics 4600
CPU: Intel Core i7-4710HQ 2.5-3.5 GHz Quad Core
Hard Drives: Samsung SSD 850 EVO 1TB + HDD 1TB 5400RPM
Ram: 16GB DDR3 2133Mhz
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