C&C Generals: Zero Hour - Challenge - Demolation VS Stealth - General Juhziz VS Prince Kassad
General Rodall "Demo" Juhziz: A GLA general specializing in explosives. Most of his field units and buildings are granted a self-destruct capability, encouraging the use of suicide attacks. His Terrorists are more powerful and he has cheaper, more powerful Demo Traps. His Combat Cycles come with a Terrorist instead of a Rebel. He does not have access to most stealth units or Anthrax weapons. He also does not face the player in the Generals' Challenge.
Prince Kassad: A GLA General specializing in stealth tactics. All of his buildings can be covered in camo netting, making them invisible to most enemy units, he gets an improved GPS Scrambler ability, allowing him to cloak more units than other GLA cells can in a period of time, and has improved stealth Rebels. He also has cheaper Hijackers from the start that are always stealthed. He cannot build main battle tanks, or long range SCUD launchers. Ambush, surprise, harassment and attrition are the optimal strategies for Kassad's forces. However, the lack of heavy armor leaves them even more vulnerable than regular GLA cells to direct and concentrated assaults. Also, the inability to deploy long range SCUD launchers means that at most times, his forces operate without in-direct fire support. The stealthy presence of his forces provide a psychological edge over human opponents, but AI can somewhat detect the player's presence without using satellite scans or other stealth-detecting devices.
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