C&C Generals Zero Hour NProject - Skirmish with GLA

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Published on ● Video Link: https://www.youtube.com/watch?v=ayZwoMKAqAY



Duration: 49:09
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This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

Almost perfect Zero Hour. It is what Zero Hour should have been in the first time, keeping the game's original look while greatly improving its content. Tons of bugs and exploits were fixed, the balance has been improved and retoned and the AI has been improved sightly. NProject Mod is the best patch mod you can get for Zero Hour.
Enabled Boss General to be played in skirmish and multiplayer with balance and playability added so it is not overpowered.
More than 35 new units, structures, upgrades, and special abilities. These new things were added to give each specific General more choices in tactics and preserve the balance among all factions.
More than 15 new maps for skirmish and multiplayer with improved AI. All existing maps also have been improved with better pathfinding, enhanced AI, and less lag. The Generals Challenge missions also have been enhanced, including the new Demolition General mission.
Small changes that makes big things. Several minor fixes and improvement have been applied as well. From the things like destructible props and trees, several improved explosion particles, to necessary model improvements.
Additional features for Zero Hour:
- Expanded option menu, enabled the anti-aliasing, language filter, and draw cursor settings.
- Integrated WorldBuilder Mesh Mold Tool, with several template shapes help the mappers.
- Added the missing Generals Challenge missions, the Infantry General and Demolition General.

NProject is a quite small mod for the Generals Zero Hour it adds only few units, upgrades, buildings or textures and updates the Generals Challenge. Most importantly, we can play the Generals Challenge against Anvil Shin Fai and his legions of infantry. But Shin Fai is also a big coward who panics when you launch a Nuclear Missile (it's real) at his base. But still, you can feel that the mod is very unpolished, there are a lot of several bugs which can be nervous (like Hackers which don't collect money upon entering the Internet Center). I didn't touch the Boss General, because it's broken and completely unfair to play a subfaction that has no interesting specials, it's a weaker Vanilla side which gathers from the US/China/GLA and completely without any form of intelligence and alternate resource gathering. Unfortunately, this mod won't be ever fixed because it's abandoned in it's current state - sometimes it's unplayable, but if you really want a tough challenge, you should try this mod. Hard AI is vicious and Medium AI is still quite challenging to play against with - your AI opponents use a full arsenal and are brutal, they assault you with tons of heavy ordnance like Emperors, Paladins or TONS of Scorpion Tanks. Granger also has no problems with use of his Hypersonic Auroras to destroy your defences with ease.




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