Castlevania - Order of Ecclesia (Hard/Level 1/NO DAMAGE) Part 14 - Tristis Pass
► Playlist with playthrough: https://goo.gl/zUjWoI
Someone thought that spiked floor room in Tymeo was a fucking brilliant design choice and decided to put it here again. But now we have Bats for added fun.
Tristis Pass is kinda long, has some dangerous enemies near the end, but is overall doable. A lot of enemies are vulnerable to Cubus/Torpor (Lizardman, Arachne, Altair, Owl), so keep that in mind, especially if you prefer weapon glyphs over magic.
You get Vol Grando here, you can't miss it, and it's very good for the next boss in Oblivion Ridge. Aside from that you can get one HP/MP/Heart Max Up here too.
Last (unrelated) thing: I like the unique theme of Tristis, so better than Tymeo. I'm not usually a fan of slow-paced themes in most games.
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Some notes and details on this run:
* Played on Hard difficulty at Max Level 1 cap.
* Started on fresh new game file (which means no New Game+ items or rewards AT ALL).
* Magic Tickets WILL be used.
* No Boss Rush reward or any other unlockable benefits like Queen of Hearts.
* Any grinding or hunt for items (chest, quest), glyphs I may need will be done off-screen.
* Dominus Agony will NOT be used.
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