
Chivalry 2 | Footman Class | Hold the Gatehouse | RTX 3090 ULTRA 4K
FOOTMAN
Health: 150
Speed: 100
Stamina: 80
The Footman units have the most balanced stats of all the classes available, which makes them a great starting point when you first enter the never-ending war of Chivalry II. The Footman has the most versatile subclasses in the game, making them a good choice if you want to experiment with the different tactics and styles available to employ.
Each subclass of Footman has their survivability increased massively by their special item, the Bandage Kit, which enables you to throw down a supply of bandages, healing you and nearby teammates. This healing element further makes a case for it being the best class for beginners to use in Chivalry II.
The Bandage Kit is also recharged by the Medic trait, which charges your special item by healing and reviving downed allies on the battlefield. Another ability shared by all of the Footman classes is the Sprint Charge ability.
Akin to the Vanguard’s Leaping Strike, the Sprint Charge deals significant damage while charging forward, potentially breaking through lines of enemies and splitting any semblance of formation that they had.
Poleman subclass
Your starting subclass of the Footman, the Poleman, has access to an array of long-reaching two-handed weapons that allow you to keep enemies at bay. That said, without a shield, these units are vulnerable to ranged attacks.
They possess two special attacks, which is unique to the Poleman, along with the Sprinting Charge. They can also use Tackle, which knocks enemies to the ground while sprinting.
The Poleman’s variety of sprinting attacks is buffed by a 25 per cent damage bonus to sprint attack, making this subclass very effective at pace.
Man at Arms subclass
The Man at Arms is unlocked when you reach Level 4 with the Footman class. This subclass is armed with a single-handed weapon, secondary, and a light shield for protection against archers.
This nimble warrior excels at dodging enemy attacks, favouring manoeuvrability over all-out power. They have 10 per cent faster movement speed with one-handed weapons, and also have their dash cooldown reduced by 50 per cent, allowing them to weave through the mayhem.
The bonus to their speed, however, is balanced by their lack of one-shot power, so don’t expect to be taking anyone down with a single swing unless your foe is already injured.
Field Engineer subclass
Reaching Level 7 will allow you to use the Field Engineer subclass. This support class can lay down defensive structures to help control the battlefield.
In their inventory is a Deployable Barricade, single-handed tools turned weapons, and either the Spike Trap or a nasty Bear Trap to cripple the enemy with.
The Field Engineer isn’t well-suited to heavy combat. Instead, a player using this subclass should look to turn the tide by placing their items in tactical locations whilst removing enemy defences by utilising their 100 per cent damage increase against breakables.
They’re vulnerable in direct combat, but helping others will help you because every time you revive someone, you’ll recover 25 per cent of your health.
*Become a Centurion, Tribune, or Consul!*
https://m.youtube.com/channel/UCZAGjs6Q5wV51uePx8qwg2Q/join
*Instagram: https://www.instagram.com/taeostine/
*Twitter: https://twitter.com/taeostine
*Twitch: https://www.twitch.tv/taeostine
Check out the Website!
*https://taeostine.com/
⚙️Specs⚙️
CPU: Intel i9-9900K
GPU: Nvidia 3090 FE
RAM: Corsair 16gb 3200 mhz
PSU: EVGA Supernova 850
KEYBOARD: Razr Blackwidow Elite
MOUSE: Logitech MX
SOUNDCARD: Soundblaster Audigy 5rx
MONITORS: 2 27' LG 4k HDR @60fp
Other Videos By Taeostine
Other Statistics
Chivalry 2 Statistics For Taeostine
Taeostine presently has 46,806 views for Chivalry 2 across 23 videos, and about 3 hours worth of Chivalry 2 videos were uploaded to his channel. This makes up 4.57% of the content that Taeostine has uploaded to YouTube.