Civilization VI - Let's Play as Kongo #2 (Deity)

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Published on ● Video Link: https://www.youtube.com/watch?v=bsuxFBhSEJc



Civilization VI
Game:
Category:
Let's Play
Duration: 27:19
873 views
13


Welcome to Let's Play Civilization VI as Kongo on Deity

Today were going to play as the Kongo on Deity. This is both my first let's play on deity in Civ 6 and the first Deity

game I have played following the fall update.

I'm very Excited to give the Kongo a try as they seem to be extremely powerful on Deity.

Their weakness in being unable to found a religion is not much of a handicap on this difficulty as getting a religion

on Deity is very challenging.

The Kongo specialize in cultural victories and that's what were going to attempt to go for.
Kongo cannot found a religion which is seems like a huge weakness, as it locks you out of an entire victory condition,

however founding a religion is very difficult on deity and is often a distraction that can make you vulnerable to

attack.

So with that in mind the Kongo are designed to be overpowered culturally with bonus yields from statues, relics and

artifacts as well as bonuses to cultural great people generation.

Their unique district replaces the neighbourhood, requires Jungle or forests (which can be planted by workers after

naturalism) and it provides a flat + 5 housing, and + 2 gold and + 2 food just for existing. This helps fuel further

city growth.

Finally their unique unit the Ngao Mbeba a replacement to the swordsman that comes at an ideal time to help you grab

some territory from your neighbours in the early game.

As usual I will be providing commentary on my decision making and thought process through out the game.

Here's the playlist for the entire series:
http://bit.ly/2fQoxV4

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Tags:
Civilization VI
Civ 6
Let's Play
Turn Based Strategy
Deity
Difficulty
Kongo



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