Close Combat A Bridge Too Far E06 Schijndel Dunes (Operation Market Garden)
Welcome to Gus McDoll Games (Strategy and Tactics), and thank you to our subscribers! In this series we play Close Combat A Bridge Too Far, a game based on the Battle of Arnhem, Operation Market Garden. We are playing the Allied Grand Campaign at the Veteran level of difficulty.
In Episode 6, an American airborne company from the 101st Airborne Division in the vicinity of the Schijndel Sand Dunes must clear the town and keep it open for XXX Corps.
We use each mission to illustrate one or more aspects of WW2 infantry minor tactics at the company level and below: frontal and flanking attacks; use of indirect fire; suppressing fire; enfilade and defilade; infantry/tank cooperation; defensive positions; ambushes; and so on.
Each episode we conduct basic mission analysis (mission, enemy, terrain, troops and time), develop and analyse courses of action, then execute the plan in real time, followed by lessons learned.
Chapters
00:00 Introduction
00:35 Mission
00:52 Troops
02:15 Terrain
03:37 Enemy
04:20 Courses of Action
06:12 Doctrine
06:28 Decision and execution
08:01 The Battle
26:08 Results
26:58 Lessons learned
27:19 Conclusion
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