[Comparison] Nintendo 64 | Hardware Anti-Aliasing vs No-AA patched | Composite Video
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Nintendo 64 has hardware Anti-Aliasing technology. Turning it off significantly improves the picture with RGB connection, as well as with modifications like UltraHDMI. At the same time, everyone says that for composite video it gives nothing and there is no difference.
Is it so? Do you see any difference?
Nintendo 64 is connected via a composite cable to the RetroTINK X2.
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fps
framerate
performance
test
n64
nintendo
nintendo 64
н64
нинтендо
производительность
частота кадров
тормозит
AA
noAA
patch
Anti-aliasing
сглаживание
blur
deblur
мыло
анти-алиазинг
антиалиасинг
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