[CrossFire China] Valkryie Lab (AI1)!

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Published on ● Video Link: https://www.youtube.com/watch?v=5oz7_uGPQTY



Game:
CrossFire (2007)
Duration: 11:11
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#CrossFireChina #CrossFire #Tencent #CFChina #Smilegate #valkryielab

*Inspired By ItsDamageInc & CrossFire Database (CFDB)*

Valkyrie Laboratory is the fourth released Zombie Mode map sets within a large underground test facility.

Soldiers start off in a wide room with various large doors serving as zombies spawns during the whole map. Few SMGs can be picked up by soldiers. There are two supply stations in every sectors of the laboratory, along with four TH-Grenades as well. The first room is quite short and easy, however mutants show up quite early.

At the eighth wave, the first gate opens with a short hallway leading to the Chaos Research Room, a big liquid filled tube with Chaos resting in it. Fortunately for soldiers, he's completely harmless in this cylinder. This sector contains usual zombies, ghosts and now Dreads. Another simple section, until the next gate opens.

At the thirteenth wave, soldiers will access an extremely large proving ground area and pickup various Rifles. This room throws various zombies, mutants and scorchers. At the nineteenth wave, a tyrant mutant will emerge on the second floor, indicating the last wave in the experiment area. Once defeated, the center gate will open.

At the twentieth wave, the huge floor gate opens and leads to an emergency tunnel. Soldiers will fall in a small pond and will then head over to a supply station and four hypomeds to share with each other, but also facing tons of ghosts ahead. Each waves will contains zombies on either side of the tunnel, never both. There is plenty of room to handle the upcoming hordes of zombies and mutants.

At the twenty-fifth waves, the last area is revealed. Four Pistols, Rifles and MGs crates awaits along with four more hypomeds and TH-Grenades. This section contains sniper spots, fortunately, there is a safe spot beside one of the supply station, which can provide as a hideout for sniper's target until they got killed off by other teammates. The later waves throw a massive amount of zombies at the same time, being a real endurance test.

The final gate will open at the far back of the courtyard with Heraklops behind it. There's time to deal with the small wave of snipers before he gets out. Doing the luring tactic will highly help once again to make his shouting attack completely harmless. The flat surface, lack of obstacle and minions out of the way, he's as easy as ever.

Using Melee attacks (powerful Anti-Zombie melee weapons such as Xuan Yuan Sword are recommended) combined with berserk skill, he will go down in no time. Since this is an easy map overall, beside the last few waves, it can be used as a way to collect Heraklops kills instead of doing Unearth. Doing this map in easy difficulty, like any previous maps, a tyrant mutant will appear instead at the final wave.

In this video, I only show the final entrance because I joined this room at 19th round. And suddenly, this is the second chance of the video because I'm still planning to remake all CrossFire gameplays from the old channels and some unreleased videos. More videos to come and yeah, I will do them.

That's all and see ya.

Musics
~ Lava Land & Campaigner's Fortress (From "Turok: Dinosaur Hunter"), Composed by Darren Mitchell
~ Mother Boss (From "Turok 2: Seeds Of Evil"), Composed by Darren Mitchell

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Tags:
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Currently, Nugi Kusanagi has 29,845 views for CrossFire across 60 videos. There's close to 11 hours worth of content for CrossFire published on his channel, or 12.43% of the total watchable video on Nugi Kusanagi's YouTube channel.