CS:GO 6 Principles of Choke Point Level Design [Tutorial #14]

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Published on ● Video Link: https://www.youtube.com/watch?v=RO9ftM-_VYs



Counter-Strike 2 - formerly Counter-Strike: Global Offensive (CS:GO)
Game:
Category:
Tutorial
Duration: 14:29
39,189 views
478


WoLD Blog Post - Full Text/Images/Video Tutorial with Additional Notes: http://www.worldofleveldesign.com/categories/csgo-tutorials/csgo-principles-choke-point-level-design.php

6 Principles of Choke Point Design are:

PRINCIPLE 1: Enhance and facilitate gameplay
PRINCIPLE 2: Choke Point Placement
PRINCIPLE 3: Timing
PRINCIPLE 4: Number of Entrances and Exits
PRINCIPLE 5: Playing Styles
PRINCIPLE 6: Dynamic Choke Points
(See the video and the blog post for description and how to use it in your own maps)

In this tutorial you will learn:
- 6 principles of choke point level design in Counter-Strike maps
- Examples and how-to application
- Ideas for choke point design
- Use of distance for gameplay style options




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Tags:
level design
counter-strike
cs:go
Counter-Strike: Global Offensive (Video Game)
choke points
design
gameplay
principles
techniques
examples



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