Dail na Mine - July Update

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Published on ● Video Link: https://www.youtube.com/watch?v=GbP4mYxYAY0



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Welcome back to Dail na Mine! Another video update in store. This time showing a few new features and refinements overall to the old.

Searchable Quest and Ability panels

New changes to how banner displays stack/dissipate when transitioning maps, still needs a bit of work though much better than before

Warper NPC's added and level gating for NPC stages functioning as expected.

Server sided 'nodes' (the lava in the barracks for example) reworked and functioning as expected. Added custom coloring to nodes of all type (ex. blessed earth being 'Eyvnwillow' custom color).

NPC/Corkboard Menu halts camera scrolling to allow easier menu use

Skill Learning / Requirements NPC

Can't see:

Player stats reworked into their own class
Objects are now json templates
Maps are now json templates
Server nodes are now json templates
Colors are now json templates
All templates can be added, removed or reloaded during server session

NPC's are fully scripted outside of the code now and with that, kill quests are now easily templated and quest reward/completion reworked to allow more flexability. (Can see....) Though apparently as we can see here, I have a bug where I needed to kill one more mob to actually 'complete' the quest. Woops!

This music is freely available under\na creative commons license at:

SerpantSoundStudios\nHTTP://GLITCHNYC.COM/MUSIC\nHTTP://ERICSKIFF.COM\nWWW.SCRUBCLUBRECORDS.COM







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