DDO - LET'S PLAY - Melee Wizard - 05

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Let's Play
Duration: 6:28
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Gameplay: The Stones Run Red (Elite, Three-Barrel Cove)

Level 6: 1 point each Concentration and Spellcraft. 1/2 point each Balance, Heal and UMD. Feat: Shield Mastery. Spells: Rage, Web. Enhancements: Imbue the Blade (core), Improved Shield II and III (tier two), Mystic Wards I (tier two).

Level 7: 1 point each Concentration and Spellcraft. 1/2 point each Balance, Heal and UMD. Spells: Death Aura, Dimension Door. Enhancements: Knight's Transformation, Armored Arcana (can now wear medium armor with no arcane spell failure)

Level 8: +1 to Intelligence. Skills: +1 Concentration, Spellcraft. +0.5 Balance, Heal, Tumble, UMD. Spells: Enervation, Negative Energy Burst. Enhancements: Mystic Ward II and III, Offhand Defenses I, Dwarven Toughness.

THE BUILD by TraitorJ03
https://www.ddo.com/forums/showthread.php/516053-F2P-Dwarf-Wizard

NOTES
- These levels flew by due to all the XP in Feywild and Three Barrel Cove.
- A two-handed weapon still feels faster than "sword and board", but going forward I will be using a shield and dwarven war axe because that is what the build is about.

PREVIOUS LET'S PLAYS
►Tempest Ranger: http://bit.ly/2DCwRru
►Pale Master Wizard: http://bit.ly/2FaXGiF
►Wrath (Barbarian): http://bit.ly/2FaUR1b
►Ranged Rogue: http://bit.ly/2n6D9oH
►Deepwood (Arcane Archer): http://bit.ly/2F6awyL
►Paladin (Sacred Knight): http://bit.ly/2oq3rDb

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ddo lets play
ddo melee wizard
ddo melee wizard build
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