Are the Act 1 Terror Zones in Diablo 2: Resurrected any good
In tonight’s stream, we’re diving into Act 1 Terror Zones in Diablo 2: Resurrected, with a special focus on how each zone stacks up for Hardcore players. I’ll be exploring each zone live, showcasing the layout, enemy types, density, and any unique risks or advantages they present when you only get one life.
We'll be going zone by zone, discussing things like:
-How safe or dangerous each area is
The XP and loot potential
Ease of navigation and clear speed
How certain builds might handle the zone differently
Whether you're a seasoned Hardcore vet or just dipping your toes into the more intense side of D2R, this stream is all about learning, sharing, and theorycrafting together. I’ll be offering my own take on each zone, but I’m also looking to hear from you in chat—what zones do you love or avoid in Hardcore? What’s worked (or backfired) in your runs?
By the end of the stream, I’d love to put together a rough community tier list of Act 1 Terror Zones, based on Hardcore viability.
Currently, Bandy Wolfdyne has 18,726 views for Diablo II across 55 videos. The game makes up 4 hours of published video on his channel, roughly 3.36% of Diablo II content that Bandy Wolfdyne has uploaded to YouTube.