Diablo IV | PS5 - Xbox Series S/X - PC | Final Graphics Comparison
Xbox Series S: 1440p/60fps with temporal reconstruction
Xbox Series X: 2160p/60fps with temporal reconstruction
PS5: 2160p/60fps with temporal reconstruction
PC: 2160p Max. Settings DLSS Performance (Frame Generation OFF)
RTX 4060Ti/4070/4070Ti/4080 | 32GB DDR5 | i9 12900K
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- The console versions have a single graphics mode.
- Xbox Series S has some clipping in ambient occlusion, shadows and texturing.
- Xbox Series X and PS5 use settings similar to High/Ultra on PC.
- The framerate on consoles remains smooth at 60fps, although there are some minor stuttering issues.
- Faster load times on PC, followed by Xbox Series S.
- The PC version has Frame Generation disabled in this comparison.
- Diablo IV is one of the best optimizations I have seen both on consoles and PC. Without a doubt, no matter where you enjoy it, it will be a good experience.
Music by Zeravi: https://www.youtube.com/channel/UCBNxYipiIZy8DoteKH4SC3g
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