DK2 Triggers (Area Trigger)
Looking at triggers in the Editor for Door Kickers 2
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Why Early Access?
“Door Kickers 2 is planned with a very large scope, and will be your go-to tactics/strategy game for many years to come!
And after you've finished all the content we created ourselves, you'll be able to add many more years of gameplay by means of complete modding control.
This comes with great complexity and a huge amount of man-hours.
We're a very small team and we simply can't deliver this amount of work without your help.
That's where we need you, the community, to help us prioritize features and iron out the gameplay wrinkles, just as you have done during the DK1 development.”
Approximately how long will this game be in Early Access?
“We intend to have the game in Early Access for 12 to 16 months. The first part of EA will be dedicated to ironing out the straightforward tactical combat part of the game while the 2nd half will be used for exotic gameplay, undercover units and missions.”
How is the full version planned to differ from the Early Access version?
“Full version of the game will have the following overall scope:
~100 Handcrafted Single Missions, most of which can also be played in 2-4 Player Coop Multiplayer
~20 missions handcrafted specifically for Coop play
Mission and location generator for unlimited gameplay
Steam Workshop Support
3-4 Playable Units / ~8 Trooper Classes with new gameplay options and styles
over 60 weapons and pieces of usable gear
Night missions, infiltration, disguises and undercover work
12-16 Enemies and NPCs including disguised insurgents and Third-Actor Spec Ops and Agents
New locations and environments (Oil Installations, Military bases, Embassies, Famous Missions etc.)
Steam Workshop Support will be added a bit later in development, towards the full release of the game.
This is due to the fast pace game-engine changes during the EA period, when mods can become quickly outdated (read: broken) and modders' work becomes a chore to maintain for both them and us.”
What is the current state of the Early Access version?
“The current version of the game comes with Single Missions and Coop Multiplayer and contains the following:
40 Missions
Full Blown Mission Editor
1 Playable Unit with 4 Trooper Classes
~45 weapons and pieces of gear
~8 Enemies and NPC types
”
Will the game be priced differently during and after Early Access?
“The price of the full version release will be increased by approximately 20%.”
How are you planning on involving the Community in your development process?
“We are present on our games Steam forums almost 24/7 and timely respond to feedback, concerns and player needs. The game contains a prominently placed "Send Feedback" button which we encourage players to use. We personally respond to feedback on an almost daily basis.
You can also find us on our discord channel: https://discord.gg/doorkickers
Once a month we will poll the players on which major feature we should prioritize next or which unit/weapon/game mode should be added next.
After every major version, we will poll the players in a semi-formal way to quantify player impact and response.”
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