DLSS vs FSR Cyberpunk 2077 | RTX 3090 4K Ray Tracing
#NVIDIA #Cyberpunk2077 #RTX3090
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For this video I used the latest DLSS DLL: v2.3.7 (as of 17/02/2022).
Info on DLSS:
https://www.nvidia.com/en-gb/geforce/technologies/dlss/
Information on FSR (AMD's equivalent):
https://www.amd.com/en/technologies/radeon-software-fidelityfx-super-resolution
Info on NIS:
https://www.nvidia.com/en-gb/geforce/news/nvidia-image-scaler-dlss-rtx-november-2021-updates/
DLSS DLLS & how to:
https://www.techpowerup.com/download/nvidia-dlss-dll/
https://www.tomshardware.com/uk/news/dlss-client-library-manual-update
DLSS DLL Switcher/Updater Application:
https://github.com/beeradmoore/dlss-swapper
Info and where to get ICAT:
https://www.nvidia.com/en-gb/geforce/technologies/icat/
KitGuru analysis (also has vs AMD FSR):
https://www.kitguru.net/gaming/dominic-moass/nvidia-image-scaling-analysis-versus-fsr-dlss/
How to use NIS:
https://www.digitaltrends.com/computing/what-is-nvidia-image-scaling/
Info on TAA:
https://ziyadbarakat.wordpress.com/2020/07/28/temporal-anti-aliasing-step-by-step/
http://behindthepixels.io/assets/files/TemporalAA.pdf
Info on Temporal Injection:
https://blog.playstation.com/2018/09/06/insomniac-interview-the-tech-behind-marvels-spider-man/
https://robindemoor.wordpress.com/2019/09/28/in-progressgrad-work-temporal-injection/
Info on Image Interpolation:
https://www.cambridgeincolour.com/tutorials/image-interpolation.htm
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