Doctor Who (Bally, 1992)
Doctor Who is a pinball machine designed by Bill Pfutzenreuter (Pfutz) and Barry Oursler, and released by Midway (under the Bally brand name) in September 1992. It is based on the television series Doctor Who. As stated in the Gameplay section, the rulesheet is rather different from other pinball machines released at the time, which didn't help popularity (and even now it is still seen as an exotic machine amongst collectors) as casual players did not understand the complex rule changes that occur during the game.
The first 100 games included a moving Dalek topper that would turn side-to-side while the robot was speaking.[1] The effect was achieved by fitting the robot's body with a complex motor, cam, and optoelectronics system. Its complexity and expense led to it being cut from the production run.[2] Production Dalek toppers can be made to move with "wobble head kits".[3]
Prototypes featured the old Bally-style backbox (and a totally different backglass), but this was changed to the Williams-styled one in order to cheapen the production process for both product lines.
Gameplay
The basic gameplay is all about the various incarnations of the Doctor (seven at the time of production). Each Doctor affects the rules or scoring for a different section of the playfield, as described below.
Doctor 1 (played in the series by William Hartnell): Awards an extra "E-S-C-A-P-E" letter every time a target in that bank is hit or the ball drops into the sinkhole below the bumpers, thus enabling easier earning of the Video Mode (which can then be used to "collect" the currently selected Doctor) and Special.
Doctor 2 (played in the series by Patrick Troughton): Allows more time to make the "Hang-On" shot and doubles its value.
Doctor 3 (played in the series by Jon Pertwee): Allows more time to complete the shots in the "W-H-O" sequence and thus light extra balls.
Doctor 4 (played in the series by Tom Baker): Awards an extra "R-E-P-A-I-R" letter whenever any target in that bank is hit, increasing the value of all of them.
Doctor 5 (played in the series by Peter Davison): Doubles Jet Bumper score, which also results in a faster lighting of the Transmat (to "collect" the currently selected Doctor).
Doctor 6 (played in the series by Colin Baker): Increases the Playfield Multiplier by one instead of one-half for every loop shot (to a maximum of four), and slows the rate at which the multiplier decreases.
Doctor 7 (played in the series by Sylvester McCoy): Awards a Time Expander factor every time the center Lock target is hit, and an extra factor whenever any of the five up/down targets are hit, thus allowing an easier start to multiball.
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