Donkey Kong Country 2: Diddy's Kong Quest (SNES) (World 1-4)(Lockjaw's Locker)(Shortcut)
This is the fourth level of the first world, Lockjaw's Locker of Gangplank Galleon. This is the location of the Warp Barrel Shortcut, a level warp that can take you to the end of the level. This is a shortcut that can make your game easier.
From the Mario wiki:
At the very start, after the Kongs fall down into the level, they encounter a Klomp. They must use Team-up to reach a cranny found above the center of the platform. The warp zone takes place in a tight room featuring a large group of bananas arranged in the shape of an exclamation mark. This area is flooded with water, which drops just after the Kongs move forward. By exiting the warp room, the Kongs are dropped off at the No Animal Sign just before the End of Level Target.
https://www.mariowiki.com/Lockjaw%27s_Locker_(Donkey_Kong_Country_2:_Diddy%27s_Kong_Quest)
From GameFAQs:
At the start of the level, you'll see some boxes covered in seaweed with a Kremling walking back and forth across them. There is an invisible warp barrel off-screen directly above the box that's furthest to the left. There are two ways to reach it. You can jump up and throw your partner up into the barrel. Or you can go further into the level and let the water rise, and then swim back to the area. You'll get launched to a hidden area that will warp you to the end of the level.
Source: https://gamefaqs.gamespot.com/snes/588283-donkey-kong-country-2-diddys-kong-quest/cheats
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