Doom 2: Phlegethon - MAP01: Advent
Phlegethon is my first ever release, featuring 7 levels. I aimed for a dark atmosphere, with moody lighting, ambient noises, and custom music tracks.
I take advantage of many GZDoom features to creating an interesting world, with hopefully some surprises!
This is part 1 of the overall game, with more to come!
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It is meant for the "vanilla" style gameplay, with no vertical aim, jumping or crouching.
This was was built with GZDoom in mind and tested exclusively with it.
It is recommended for the sake of atmosphere, to have Light Shadowmaps ON under the dynamic lights options menu.
As well as the Render Mode set to Hardware accelerated.
Download the wad: https://drive.google.com/file/d/1qsk4QA0_rB_rP2osJJ1bI57XMCj69lwX/view?usp=sharing
Doomworld Thread - https://www.doomworld.com/forum/topic/146538-phlegethon-part-1-release/
IWAD: Doom 2
Port: GZDoom V4.12.2
Mapper(s): Paddy_RL
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