
Doom 2016 Ultra HD Sprites for GZDoom - Doom Slayer and Baron of Hell Update
I decided to go back to developing my old abandoned Doom 2016 HD Sprites for GZDoom two years later! In 2017 I didn't know anything about DECORATEs, ACS script and could only render sprites from 3d models with basic textures in Blender. I've learned a lot since then and here are some new mod features:
- Slightly smoother animations. (a lot more sprites and consequently a lot more work!)
- Baron 2017: 52 sprites
- Baron 2019: +170 sprites!
- Sprites with much more detail
- Doom Slayer holding each weapon in third person.
- Compatibility with D4T (Maybe in the future: Brutal Doom, Project Brutality, Zion V8).
Credits:
Baron of Hell model for SFM: ApcMax. Ported for Blender and animated by Me.
Doom Slayer Model for SFM: Alex Jones. Ported for Blender and animated by Me.
D4T by DBThanatos
Big help to experimental third person animation: Zanieon (Hunter's Moon creator)
He made available the source code of HM mod with backward movement. I took the code base and developed a system for the character to run in eight directions!
Old Mod (Obsolete) Link: https://www.moddb.com/members/leonardoetc/mods
Song: Doom 2 Into Sandy's City Cover by PRIMAVEL Music
https://www.youtube.com/watch?v=0PbND8AX7Wg
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