Doom Eternal Fortress of Doom 2020 (4K 60FPS)
Doom Eternal Fortress of Doom 2020 (4K 60FPS)
Doom Eternal Players once again take on the role of the Doom Slayer, an ancient warrior who battles the demonic forces of Hell, from a first-person perspective. The game continues its predecessor's emphasis on "push-forward" combat, encouraging the player to aggressively engage enemies in order to acquire health, ammo and armor. Doom Eternal player has access to various firearms, such as the Combat Shotgun, Super Shotgun, Heavy Cannon, Rocket Launcher, Plasma Rifle, BFG 9000, and Ballista. Melee weapons such as a chainsaw, the "Crucible Blade" energy sword and a retractable arm-blade can also be used. The arm-blade provides the opportunity for a larger variety of quick and violent "glory kill" executions. Doom Eternal Super Shotgun is now equipped with a "Meat Hook", which slingshots the player towards an enemy, functioning as a grappling hook in both combat scenarios and environmental navigation. Doom Eternal a new Equipment Launcher with the ability to lob grenades and ice bombs that also dons a Flamethrower that provides armor from burning enemies is now part of the Doom Slayer's armor. New movement mechanics such as wall-climbing and dash moves will also be introduced.
Creative director Hugo Martin has stated there will be twice as many demon types as in the 2016 reboot. There are new types of enemies, such as the Marauder and Doom Hunter, while others, such as the Pain Elemental, Arachnotron, and Archvile, will be reintroduced from previous Doom entries. A new system called "Destructible Demons" is featured, in which enemies' bodies become progressively destroyed and deteriorated in combat as they suffer damage. There is also a new lives system. During gameplay, players can collect 1-up items (which look like green helmets) scattered around the environment. When the Doom Slayer perishes in combat, he will respawn where he died if he has spare lives, instead of restarting at the nearest checkpoint.
Doom Eternal will feature an asymmetric multiplayer mode called "Invasion", in which players can join others' single-player campaigns, fighting against them as demons.This mode can be turned off by players who wish to play the game solo. In addition to Invasion, the game features other standard multiplayer modes.
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