Doom mod weapon showcase: Agitator
My first Doom mod! I wanted to basically make a cool mod with stronger guns and some quirks here and there, so with Skelegant assisting me in the sprite department I cooked this up over October and November so it's the best I can make it. It still needs a bit of polish but hey, you can play it and I had fun making it. :)
Do keep in mind it targets Nugget Doom , DSDA-Doom, Woof!, basically any port that adheres closer to vanilla and supports MBF21. It behaves a bit different in GZ for reasons beyond my understanding.
TIMESTAMPS:
00:00 - Skullcracker Special
00:38 - Trenchgun
01:06 - Bolt Thrower
01:51 - Rattler
02:23 - Gauntlet
03:02 - Haunted Lighter
03:44 - Dual MGs
04:12 - Agitator-206K
05:14 - Eviscerator
05:39 - Berserk'd Eviscerator
06:14 - Outro
Sourceport: GZDoom 4.11.3 - https://zdoom.org/downloads
Works best in Nugget Doom: https://github.com/MrAlaux/Nugget-Doom
Map: Shooting Range - https://www.doomworld.com/forum/topic/135569-zdoom-shooting-range-a-small-map-for-testing-guns/
Mod list:
Agitator - https://www.doomworld.com/forum/topic/149779-the-agitator-a-calcium-rich-mod-mbf21/
Damnums (damage numbers) - https://forum.zdoom.org/viewtopic.php?t=55048
A Floppy Disk Full of MIDI Files - https://forum.zdoom.org/viewtopic.php?t=47189
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