Doom mod weapon showcase: Project MSX 0.2A
Can you believe this mod not only is amazing and modern-feeling, but also that it'll soon turn *13* years old? That's right, Project MSX was first unveiled to the world on May 6, 2010! Its last version, 0.2A, was released on July 22, 2013 and brought a few more new toys for us to play.
Thanks to the work of DeathCold (who I assume fixed Project MSX not running correctly on newer version of GZDoom), you can now enjoy this classic with even more mods! Go play it right now!
Sourceport: GZDoom 4.10 or LZDoom 3.88B - https://zdoom.org/downloads
Map: Shooting Range.pk3 - https://www.doomworld.com/forum/topic/135569-zdoom-shooting-range-a-small-map-for-testing-guns/
Mod list:
Project MSX 0.2A (weapons)- https://www.moddb.com/mods/project-msx/downloads/project-msx-0-2a
Damnums (damage numbers) - https://forum.zdoom.org/viewtopic.php?t=55048
A Floppy Disk Full of MIDI Files (music randomizer) - https://forum.zdoom.org/viewtopic.php?t=47189