DOOM SnapMap | LIBERATING MARS: Welcome to Mars
This map shows some decent potential and interesting gameplay choices. I liked the idea of the stimpacks being supplied through argent energy. Definitely, not a horrible idea as I discovered in the 2nd map of the campaign. Some modules make good use of props and decals, while others feel a bit empty. I don't feel like there is consistancy of demon health, and some feel a bit too spongy. You start off getting an SSG early which makes hoards of Imps fun but seems to limit how effective other weapons could potentially be. I plan to play some more of the campaign to see how things progress. A peak so far at mission 2 looks promising with some custom work.
DOOM SnapMap: LIBERATING MARS: Welcome to Mars
Author: Mars Marine
Map ID: L8QW5MAK
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