Double Dungeons (Part 7) (TG-16 / WiiVC) [First Play][RPG Conquest]
Played a bit longer than I expected to complete the game last night. Justin.tv did something a little weird and cut up the videos into small chunks for whatever reason. Sorry for the mutliple short videos.
The last few dungeons became extremely easy once I got one of the power items. It's hard to believe they would put something like these in there, especially the set damage items with unlimited charges that always hit. What kind of design background did the creators come from? At least they didn't drag on with the same old grinding necessary to get through most of the dungeons.
I hope someone enjoys finally seeing all of the dungeons completed and I encourage the curious to check out this game on the Wii. The multiplayer can definitely be fun in short bursts. Next game up will be Shenmue. -- Recorded live on Justin.tv - http://j-tv.me/kwnoZD
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