►DREAMCAST CLASSICS◄ #3 | SPACE CHANNEL 5 (1999)

►DREAMCAST CLASSICS◄ #3 | SPACE CHANNEL 5 (1999)

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Published on ● Video Link: https://www.youtube.com/watch?v=6A4kYcUtwAI



Duration: 30:17
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Welcome to my new Video Series.
I want to celebrate with the New #Dreamcast Classics Video Series one of the most underrated and best #consoles in the history of #Gaming.
All Games were played on original Sega Dreamcast!
- No Emulation
- with VGA cable plugged in into HDMI
- Gameplay recorded in 4:3 original TV format with AVerMedia Capture card

Todays Game:
SPACE CHANNEL 5 (Wikipedia)
Space Channel 5 is a music video game developed by United Game Artists and published by parent company Sega. Originally released for the Dreamcast (1999 in Japan, 2000 worldwide), it was later ported to the PlayStation 2 (2002 in Europe, 2003 in Japan and North America). A version for the Game Boy Advance (GBA) was published in 2003 as a Western exclusive. Following space-faring reporter Ulala as she investigates an alien invasion, players engage in rhythm-based combat where Ulala mimics the actions of rivals in time to musical tracks.

The game was conceived by Tetsuya Mizuguchi, who was told to create something aimed at a female audience. Production lasted two years, with a staff of around 20 that included company veterans and newcomers to game development. The music, composed by Naofumi Hataya and Kenichi Tokoi, drew inspiration from 1960s big band music. The jazz number "Mexican Flyer" by Ken Woodman informed the musical style and acted as the theme song. The overall style was influenced by culture from the 1950s and 1960s, and the later music videos of Peter Gabriel and Michael Jackson; Jackson had a cameo appearance in the game.

While the game released to low sales, journalists gave the Dreamcast original generally positive reviews; praise focused on its music-central gameplay and artstyle, but faulted its short length and syncing issues with the graphics. The PS2 version met with similar praise, with many recommending it due to the low selling price. The GBA version saw lower scores due to technical shortcomings. A sequel, Space Channel 5: Part 2, released in 2002 in Japan and 2003 worldwide. A new game for virtual reality devices was produced by original staff at Grounding Inc, releasing in February 2020. Ulala went on to make cameo appearances in other franchises.


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