Driving Disaster - Let's Play Night In The Woods - PART 21
Driving Disaster - Let's Play Night In The Woods - PART 21
Chris and Sam mosey around Possum Springs for a bit before heading down to the Donut Wolf in Bea's car with Gregg and Angus. Who doesn't like doughnuts!?
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Let's Play Night In The Woods!
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ABOUT THE GAME:
NIGHT IN THE WOODS is an adventure game focused on exploration, story, and character, featuring dozens of characters to meet and lots to do across a lush, vibrant world.
ABOUT THE STORY:
College dropout Mae Borowski returns home to the crumbling former mining town of Possum Springs seeking to resume her aimless former life and reconnect with the friends she left behind. But things aren't the same. Home seems different now and her friends have grown and changed. Leaves are falling and the wind is growing colder. Strange things are happening as the light fades.
And there's something in the woods.
NIGHT IN THE WOODS is an adventure game focused on exploration, story, and character, featuring dozens of characters to meet and lots to do across a lush, vibrant world. After a successful Kickstarter it's being made by Infinite Fall, a teamup of Alec Holowka (Aquaria), Scott Benson (Late Night Work Club), and Bethany Hockenberry.
Mae, an only child, has returned home to Possum Springs—a town populated by zoomorphic humans. Now living in her parents' attic, she discovers how much times have changed since the closing of the town's coal mines, uncovering a dark mystery that leads her into the nearby woods. She is forced to confront a horrible secret the town has hidden for decades involving not only the town's mine, but also the recent disappearance of her longtime friend Casey. Mae's friends also include Bea, a cigarette-smoking crocodile and Mae's childhood friend; Gregg, a hyperactive fox; and his boyfriend, a bear named Angus. Paste describes the themes covered as "mental illness, depression, the stagnancy of the middle and lower classes, and the slow death of small town America."
As Mae, players run, jump, and learn other mechanics that allow them to explore Possum Springs. Benson described the key actions for the player as "explore, converse, see and touch", while Holowka described their approach as "narrative-focused" rather than "gameplay-first". Players make decisions that affect the course of the story, though Benson said, "it's more like 'do you hang out with this person?' Okay, cool. That person might not know you as well by the end of the game, but this person you hung out with, you're going to get to see their storyline."
The above cited from:
https://store.steampowered.com/app/481510/Night_in_the_Woods/
https://en.wikipedia.org/wiki/Night_in_the_Woods
Purchase Night In The Woods on Steam ► https://store.steampowered.com/app/481510/Night_in_the_Woods/
Night In The Woods Website ► http://www.nightinthewoods.com/
Night In The Woods Twitter ► https://twitter.com/NightInTheWoods @NightInTheWoods
Finji Website ► http://finji.co/ @Finjico
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