DTA SinglePlayer: Operation Chainbreaker (Hard)
Operation Chainbreaker start with a micro mission of destroying a navy base from Allies, standard procedure but with an important detail, your units can be rescued after is done, so playing right and getting veterancy on these units is important.
Second phase is base construction on middle of the map with access to a good resources pool allowing you to be aggressive on harvesting and tech up to T3 with ease, Allies start assaulting your base on three flanks, from land from the other side of the base and sea via reinforcements naval battlegroup with some transport reinforcement, setting up some submarines chokepoints, ambushes is good to deal with this wave and from air with these pesky tanky longbows so having AA is very important.
From land is harder as on higher difficulty the AI push more frequently and with bigger battle groups. The Allies has access to Nuke and Chrono Vortex SW. So be wary of the alarm. To deal with the Nukes I found great the usage of Yaks. MiGs can be used if you are for the task of micro'ed then and no AA are near then for sniping the enforcers on the entrance of Allies base.
On This difficulty I found better to assault the main allies base so you destroy their land production facility, destroy their Chronosphere and have clear access to all gold on your island, I am not a good player for distracting my focus and expanding to others island, at least was feasible on this difficulty, still need to check how will be on Brutal.
The most dangerous part of this mission is well timed SW from AI, Nuke+Chrono on same spot at same time can wipe out your base very quickly.
Mod: Dawn of Tiberium Age
(You can try out for free)
Link:
https://www.moddb.com/mods/the-dawn-of-the-tiberium-age
Community Server Discord:
https://discord.com/invite/tgUnvd8
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