PART 2
I have rendered this video at 60 frames to keep all of the motion blur for the showcase, normally this game just runs at 30.
Tales of Legendia runs at reduced horizontal width which means it doesn't record well on most capture cards. It's also one of those games that just cant be emulated well. It's also one of the few games to use frame rendering that don't work with GSM or other similar software very well. It's also one of the 2 games I know that use interlaced aftereffects (in other words this game is a fussy little bitch).
Originally I was going to compare the GM1 and GM2 but it quickly became obvious that GM2 is vastly superior. There arent any of the usual oddities going on with it it just works perfectly.
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