Dynamic/Simulated Ponytail (Bone Chain) Tutorial - Unreal Engine 4

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Published on ● Video Link: https://www.youtube.com/watch?v=Jq0pB2Um_pA



Game:
Unreal (1998)
Category:
Tutorial
Duration: 11:09
71,501 views
1,273


How to get a physically simulated ponytail to follow your character's head? Watch.

This is the setup if you want to use EXTRA skeletal meshes for your hair/clothes. Note that these still need bones in this setup. But atleast you don't have to add these bones to your player character's skeleton which is very nice if you want multiple accessories with different bone setups.

I struggled for 3 days until I finally figured out how to get these bone chains to simulate AND follow your character around, hopefully I can save someone the struggle. Cheers!







Tags:
Tutorial (Media Genre)
Ponytail
Animation
3D Modeling (Film Job)
Unreal Engine (Video Game Engine Family)
bones
cloth
simulation
ue4
Head
Hair
Animated
maya
physical simulation
unreal
ragdoll
physics
dynamic chain
dynamic
chain
joint
joints
dynamic bone chain
dynamic bone



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At this time, Gemster has 71,501 views for Unreal spread across 1 video. Less than an hour worth of Unreal videos were uploaded to his channel, less than 0.74% of the total video content that Gemster has uploaded to YouTube.