Endless Spiders | After The Collapse (Part 5)
After The Collapse continues as our colony tries to get back on its feet and discover electricity at the same time. We can build a generator, but our colonists in After The Collapse are a little confused where to put it.
Meanwhile in After The Collapse, spiders happen. Many, many, endless spiders. There are casualties on both sides. Oh, and then the lizards come.
After The Collapse gameplay continues here.
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After The Collapse is a 2D top-down base building game set in a post-apocalyptic world featuring urban environments. Your task will be to manage a band of survivors and protect them against raiders, mutants and environmental threats. To do so, you'll have to build a base, research new technologies, and scavenge for resources.
Thanks to its urban and semi-urban environments, After The Collapse has a strong focus on scavenging, repairing and reusing existing structures and technologies. You'll have to send scouts to explore the wastelands and trade with other groups if you want your small colony to thrive.
Contrary to most games in this genre, After The Collapse, on top of being a base-builder, allows you to interact with the world outside of your base. You can send expeditions to loot ruined buildings or to take control of production centers. Other factions have the same goals as you, and your paths will inevitably cross.
Implemented Features
The following features are already in place and will be expanded during the development.
Build a settlement in a hostile procedurally generated environment
Underground area below your base to conquer and colonize
Take care of numerous survivors, each with their unique traits and skills
Research new technologies to adapt to your surroundings
Battle other factions for the control of the city ruins
Rebuild production centers to maintain a steady supply of resources
Defend against raiders and mutants by building automated turrets and other defensive structures
Resource collection with a focus on scavenging and trading
Conduct diplomacy and trading with other factions
Basic medical system handling wounds and sicknesses
Use generators and solar panels to keep the more advanced structures operational
Full Modding Support
Notable Planned Features
The following features are planned to be integrated quickly after the initial Early Access release. This is, of course, just a glimpse into what's to come.
More varied threats, especially environmental ones
More complex medical system with radiation and mutation handling
Deeper interactions with other factions
Manually run your own expeditions, giving direct orders to your fighters
An optional plot-line uncovering the mysteries behind the Collapse.
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