[EP.33] | Seiken Densetsu 3 (Trials of Mana) | Let's Play | No Commentary
-- ToC --
00:00:00 Jadd belongs to Ferolia! (CS) + Find a way to escape Jadd
00:00:53 Box: Chocolate
00:01:02 Plant Item Seed + Earth Coin
00:01:09 ...zzz... Hey! What is wrong with you? (CS)
00:01:52 Box: Cup of Wishes
00:02:11 Lucre
00:02:30 Candy
00:02:40 Aw, gimme a break! (CS)
00:03:08 Lucre (lc)
00:03:15 Candy
00:03:25 This town is caught up in a war... (CS)
00:03:47 Beastman of Feloria look like... (CS) + Nap until nightfall
00:04:30 Pardon me. My younger brother is missing... (CS)
00:04:56 lc
00:05:07 Magic Rope
00:05:21 Candy
00:05:37 Looking for a place to rest? (CS) + Escape Jadd
00:06:11 Medical Herb
00:06:19 Leave Jadd Stronghold
00:06:31 Head to Cascade Cavern
00:06:52 Kevin L4 STR4 + Chain Ability: Conflagration
00:07:57 Invincible force blocking the way (CS) + Find a way to break the barrier
00:09:35 Buy Iron Knuckle
00:09:42 Rest at inn
00:10:36 What!? F-flying light? (CS) + Chase the strange light
00:11:19 Ugh... I-I'm alright. (CS)
00:14:10 Hurry to Astoria
00:14:15 Wh-what happened? Where are the humans? (CS)
00:14:49 Head back to Cascade Cavern (CS)
00:15:34 Hawkeye's flashback chapter (CS)
00:16:22 Steal the treasure (CS)
00:21:44 Explore Nevarl
00:21:53 4 lucre
00:22:00 Did you say something mean to Jessica?
00:22:11 Candy
00:22:35 Box: Chocolate
00:22:46 4 lucre
00:22:56 Continue exploring Nevarl
00:23:26 Box: 50 lucre
00:23:37 Item Seed
00:23:47 Box: Stardust Herb
00:23:59 Box: Chocolate
00:24:09 King Flamekhane hasn't beeen himself lately
00:24:23 Medical Herb
00:24:34 6 lucre
00:24:45 Continue exploring Nevarl
00:24:58 Candy
00:25:16 Oh no, oh no! I'm not meant for fighting
00:25:39 Continue exploring Nevarl
00:26:14 Hawkeye, sir. Eagle wanted to talk to you...
00:26:28 Go to Eagle's Room (CS)
00:27:44 Follow Eagle (CS)
00:35:11 Escape the prison (CS)
00:36:17 Escape Nevarl (CS)
00:36:29 Continue escaping Nevarl
00:36:45 Box: Candy x2
00:37:15 Green Urn
00:37:24 Box: Cup of Wishes + Green Urn + 6 lucre
00:38:11 Continue escaping Nevarl
00:39:20 Finished recounting the harrowing story (CS)
00:39:53 Equip Hawkeye Mana Bracelet + Cactus Soul + Loving Miracle
00:40:35 Hawkeye L4 LUCK4 + Ability: Enigma + C Ability: Lucky Find
00:41:00 So impatient... (CS)
00:41:54 Eek! Hewp Me! (CS)
00:45:11 Seek an audience with the Priest of Light (CS)
00:45:34 Buy and Equip Leather Vest + Fatigues
00:45:47 Buy and Equip Dagger
00:45:54 The hour is late (CS)
00:46:27 Please accept the Goddess of Mana's blessings (CS)
#TrialsOfMana #PanyapiN
Trials of Mana, also known by its Japanese title Seiken Densetsu 3,[a] is a 1995 action role-playing game developed and published by Square (now Square Enix) for the Super Famicom. It is the sequel to the 1993 game Secret of Mana, and is the third installment in the Mana series. Set in a high fantasy world, the game follows three heroes as they attempt to claim the legendary Mana Sword and prevent the Benevodons from being unleashed and destroying the world. It features three lengthy main plotlines and six different possible main characters, each with their own storylines, and allows two players to play simultaneously. Trials of Mana builds on the gameplay of its predecessor with multiple enhancements, including the use of a time progression system with transitions from day to night and weekday to weekday in game time, and a wide range of character classes to choose from, which provides each character with an exclusive set of skills and status progression.
The game was designed by series creator Koichi Ishii, directed by veteran Square designer Hiromichi Tanaka, and produced by Tetsuhisa Tsuruzono. Artwork was produced by manga and anime artist Nobuteru Yūki, while the music was composed by Secret of Mana composer Hiroki Kikuta. Although the game was only published in Japan, English-speaking players had been able to play Seiken Densetsu 3 due to an unofficial English fan translation released in 1999. Seiken Densetsu 3 received considerable acclaim from reviewers, who praised the graphics as among the best ever made for the Super Famicom and the gameplay as an improved version of its predecessor's. The plot received mixed reviews by critics, who found the overlapping stories to be interesting and to enhance replayability, but the characters and plotlines themselves to be flat and clichéd. Overall, the game is considered by some critics to be a Super Famicom classic.
Read more at https://en.wikipedia.org/wiki/Trials_of_Mana
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