Epidemic Creatures Build For Alex - Resident Evil Resistance (Mastermind Alex)
Hello, everyone. Another build video for Alex. This one focuses on Alex's ability to infect creatures through her passive "Epidemic." And since I wasn't able to make it to area 3 in match 1, I took another video from a different match to showcase how insanely good infectious tough zombies are with the efficiency mod-infection.
Time stamps:
Build: 0:00 - 0:20
Area 1 of Match 1: 0:26 - 3:52
Area 2 of Match 1: 4:11 - 7:14
Area 3 of Match 2: 7:22 - 13:01
Skills:
Verdant Yateveo - I prefer health over self-destruct. Yateveo can be extremely annoying if you put it in crucial chokepoints.
Epidemic - Infect other creatures to spread more infection. I find that with this, I can include berserk enhancer over infection enhancer into my deck.
Mechanic - Since we'll not really be using traps here, EIS speed is more than welcome.
Virus Mine - To spread even more infections.
Efficiency Mod - Infection - Reduces infection-related cards by 3. Summon tough zombies for only the cost of 2 (1 if you also have efficiency mod - creatures, which is insane.)
Equipments:
Enhanced Brain 3 - To make zombies activate in just 4-5 seconds after getting summoned.
Viral Canister 3 - Increases infection rate by 21%.
Fresh Blood 3 - Make creatures grab more so survivors stay in the infection aura longer.
Resilient Skin 3 - Make the zombies healthier, mainly to punish melee users with infection.
Important cards:
Energy Booster - Creatures - you get this from rank 25 Annette, reduces ALL creature cost you CURRENTLY HOLD by 2. Check out time-stamp 1:32. Used better if you're currently holding 2 or more creature cards.
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