EVERY Character is Powerful, and Broken! - Marvel Cosmic Invasion Interview (Game Director)
All Out Gaming's Aaron Potter sat down with Frederic Gemus, the Marvel Cosmic Invasion game director (DotEmu), to find out more about the game, what players can expect from gameplay and loads more!
After repeatedly playing through two stages of Marvel Cosmic Invasion as multiple characters, this is one beat-em-up that's shaping up to be the real deal.
If you’re going to get any developer to make a modern, yet undeniably old-school, version of a Marvel beat-em-up, it’s hard to imagine a better fit than Tribute Games. Having already worked pixelated magic in its own right with original titles, Panzer Paladin and the criminally underrated Flinthook, the studio did brilliant justice by everyone’s favourite pizza-eating reptiles with 2022’s Teenage Mutant Ninja Turtles: Shredder's Revenge.
That’s why, after recently getting hands-on with multiple superheroes across two stages, I can comfortably say Marvel Cosmic Invasion is on track to be just as charming and punchy to play (if not more).
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00:00 - 00:23 - intro
00:23 - 01:09 - new character reveals
01:09 - 02:17 - why this project?
02:17 - 05:07 - large character roster
05:07 - 07:56 - character switch
07:56 - 08:59 - art style
08:59 - 11:38 - tricky characters
11:38 - 12:51 - favourite characters
12:51 - 14:47 - Narrative
#marvelcosmicinvasion #marvel #marvelcosmic