Expeditions: Rome - DevStream #14: Combat AI

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Published on ● Video Link: https://www.youtube.com/watch?v=mCXDkCOI61g



Expeditions: Rome
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Check out the 14th DevStream for Expeditions: Rome, where Combat Designer Hans Emil Hoppe Rauer joins Senior Producer Brad Logston to talk about AI in Rome. We also show off some more gameplay and answer any of your questions.

In Expeditions: Rome, you exert the will of Rome through your actions across the world stage, from the bright blue coasts of Greece to the deep forests of Gaul. Decide how people will view you, and Rome. Will you strike with an iron fist, or speak with a silver tongue? Will you embrace the political heritage of the Republic, or carve your own path as you navigate the complex politics of the Roman Senate? Every choice matters as you decide the fate of your legion, your close companions, and of Rome itself.

Expeditions: Rome is developed by Logic Artists, from Copenhagen, Denmark, who were also responsible for the critically acclaimed Expeditions: Conquistador and Expeditions: Viking. But as we all know: all roads lead to Rome. The game is set to release January 20, 2022.

- Links & Info -
Steam: https://thqn.net/rome-steam
Discord: https://discord.gg/expeditions

- Our Socials -
YouTube: https://www.youtube.com/THQNordic
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Tags:
Expeditions: Rome
Expeditions
Expeditions Series
Expeditions: Viking
Expeditions: Conquistador
Logic Artists
THQ Nordic
Rome
Caesar
Role-Playing Game
RPG
Strategy Game
Turn-Based
Choices Matter
Legate
Legion
Roman Empire
SoundOfRome
Sound of Rome
Dev Diary



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